hatayama

uloop-execute-menu-item

@hatayama/uloop-execute-menu-item
hatayama
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Updated 1/18/2026
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Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.

Installation

$skills install @hatayama/uloop-execute-menu-item
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Details

Path.claude/skills/uloop-execute-menu-item/SKILL.md
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Scoped Name@hatayama/uloop-execute-menu-item

Usage

After installing, this skill will be available to your AI coding assistant.

Verify installation:

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Skill Instructions


name: uloop-execute-menu-item description: Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.

uloop execute-menu-item

Execute Unity MenuItem.

Usage

uloop execute-menu-item --menu-item-path "<path>"

Parameters

ParameterTypeDefaultDescription
--menu-item-pathstring-Menu item path (e.g., "GameObject/Create Empty")
--use-reflection-fallbackbooleantrueUse reflection fallback

Examples

# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"

# Save scene
uloop execute-menu-item --menu-item-path "File/Save"

# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."

Output

Returns JSON with execution result.

Notes

  • Use uloop get-menu-items to discover available menu paths
  • Some menu items may require specific context or selection